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2.1.2 (2015) featured the second Season, added Ancient items and new goblins. It added Greater Rift, Leaderboards, Ramaladni's Gift, Legendary Gems, Vault, Hellfire Amulet, mass salvage at Blacksmith and Rainbow Goblin ( Cosmic Wings). 2.1.0 (2014) D3 ROS released on PlayStation and Xbox and introduced the first Season with new season-only legendary items. 2.0.6 (2014) removed unique crafting materials which were used to craft legendaries. ROS added new level cap of 70, Adventure Mode ( Bounty and Nephalem Rift), Act 5, Crusader class, two new sets for every class, Mystic (ability to enchant and transmogrify), legendary potions and removed auction house. 2.0.4 (2014) was released soon after Reaper of Souls (ROS) expansion went live on Windows and Mac. It also added Pools of Reflection, Kadala shard vendor and Clans & Communities. It changed difficulty system to Normal, Hard, Expert, Master, Torment (1-6) and removed Paragon cap. 2.0.1 (2014) pre-expansion patch disabled gold trading and made all newly dropped items account-bound ( level 1-60 legendary/set items dropped prior to this patch remain tradable and are known as 'new legacy'). 1.08 (2013) added Book of Cain (mass identify). 1.07 (2013) added basic PvP - Brawling. 1.05 (2012) added Monster Power 1-10 and Ubers, which drop legacy Hellfire Ring. 1.04 (2012) added Paragon with 100 level cap and revamped most of the legendary/set items, producing a wide selection of old legacy items which can be traded to this day. Auction House went live 30 days after D3 release.

They addressed bugs, connection and server stability issues. 1.01-1.03 were released shortly after Diablo 3 launch in 2012. We listed only the biggest, most important game changes. Every patch changed some mechanics, fixed bugs, added new cosmetics, balanced monsters, items and class skills.
